• Chapter 1 - Installations
  • Chapter 2 - Getting started with rlpp_designer
  • Chapter 3 - Editing our game layout: User Input
  • Chapter 4 - Editing our game layout: Velocity and Collisions
  • Chapter 5 - Reinforcement Learning: The Agent Actions
  • Chapter 6 - Reinforcement Learning: The Agent State
  • Chapter 7 - Breakout AI
  • Chapter 8 - Flappy Bird AI